Revision [1617]

Last edited on 2008-05-06 19:29:03 by WillyPs [added category]
Additions:
Descent3Missions
Deletions:
D3Missions


Revision [1616]

Edited on 2008-05-06 19:28:03 by WillyPs [added category]
Additions:
And, see also level one of this series: ReFactor
----
Categories:
D3Missions


Revision [1448]

Edited on 2008-02-17 05:32:44 by WillyPs [minor edit]
Additions:
//beta release: please note the 'to do' list at the bottom of this page//
Deletions:
//please note the 'to do' list at the bottom of this page//


Revision [1447]

Edited on 2008-02-17 05:32:11 by WillyPs [minor edit]
Additions:
//please note the 'to do' list at the bottom of this page//


Revision [1442]

Edited on 2008-02-08 15:55:18 by WillyPs [added info]
Additions:
Please leave your comments! (If you prefer to leave comments in a forum, there is a thread [[http://www.prepare4descent.net/guidesforum/index.php?topic=98.msg306#new here]].)
Deletions:
Please leave your comments! (if you prefer to leave comments in a forum, there is a thread [[http://www.prepare4descent.net/guidesforum/index.php?topic=98.msg306#new here]]


Revision [1441]

Edited on 2008-02-08 15:54:29 by WillyPs [added info]
Additions:
Scripting: 90% done. A few minor bugs remain in the scripting:
1) The three chiller switches report 'you must have the blue key...' if you already have the blue key and shoot them. There should be a message when you have the blue key and shoot the switches saying 'This switch requires direct activation'.
2) I need to add messages explaining the three deaths and the time limit on respawns.
Please leave your comments! (if you prefer to leave comments in a forum, there is a thread [[http://www.prepare4descent.net/guidesforum/index.php?topic=98.msg306#new here]]
Deletions:
Scripting: 90% done. A few minor bugs remain in the scripting. The three chiller switches report 'you must have the red key...' if you already have the red key and shoot them. I need to add messages explaining the three deaths and the time limit on respawns.
Please leave your comments!


Revision [1440]

Edited on 2008-02-07 17:50:47 by WillyPs [beta release: IceFactor]
Additions:
Of course, it would help if I included a d/l link: [[www.prepare4descent.net/d3/missions/icefactor.zip IceFactor.zip, 2MB.]] Comments appreciated! But, first, see the 'to do' list below
==to do:==
Scripting: 90% done. A few minor bugs remain in the scripting. The three chiller switches report 'you must have the red key...' if you already have the red key and shoot them. I need to add messages explaining the three deaths and the time limit on respawns.
Architecture: Done.
Visual: 90% done. There are still a few textures to align.
Music, Breifing, Load Screen: 0% done. Anyone care to help with the music?
Please leave your comments!
Deletions:
Of course, it would help if I included a d/l link: [[www.prepare4descent.net/d3/missions/icefactor.zip IceFactor.zip, 2MB.]]


Revision [1439]

Edited on 2008-02-07 17:32:11 by WillyPs [beta release: IceFactor]
Additions:
===Important message from CED command: "Due to bugdetary cutbacks, we regret we must limit all Material Defenders to three (3) spawns, per mission. Any Material Defender who exceeds three (3) deaths will be terminated. Also, due to some employees abuse of break time, we will be enforcing a time limit on deaths. All dead pilots are requested to respawn before their time limit expires." end transmission.===


Revision [1438]

Edited on 2008-02-07 17:23:15 by WillyPs [beta release: IceFactor]
Additions:
@@//==OUCH! LOL!==//@@
Deletions:
LOL!


Revision [1437]

Edited on 2008-02-07 17:21:46 by WillyPs [beta release: IceFactor]
Additions:
{{image class="center" alt="OUCH!" title="OUCH!" url="//www.prepare4descent.net/d3/missions/icefactor/ouch.jpg"}}
Deletions:
{{image class="center" alt="OUCH!" title="OUCH!" url="www.prepare4descent.net/d3/missions/icefactor/ouch.jpg"}}


Revision [1436]

Edited on 2008-02-07 17:21:11 by WillyPs [beta release: IceFactor]
Additions:
{{image class="center" alt="OUCH!" title="OUCH!" url="www.prepare4descent.net/d3/missions/icefactor/ouch.jpg"}}
Of course, it would help if I included a d/l link: [[www.prepare4descent.net/d3/missions/icefactor.zip IceFactor.zip, 2MB.]]
Deletions:
{{image class="center" alt="OUCH!" title="OUCH!" url="//www.prepare4descent.net/d3/missions/icefactor/ouch.jpg"}}


Revision [1435]

Edited on 2008-02-07 17:17:13 by WillyPs
Additions:
{{image class="center" alt="Chiller Control" title="Chiller Control" url="//www.prepare4descent.net/d3/missions/icefactor/chiller.jpg"}}
The reactor is well protected! I would suggest destroying all the guard bots first. Then, to lower the force-field, you'll need to destroy eight of these Force Field Stabilizers:
{{image class="center" alt="Force-Field Stabilizer" title="Force-Field Stabilizer" url="//www.prepare4descent.net/d3/missions/icefactor/ffstabilizers.jpg"}}
Once the reactor is gone, you will have a limited time to exit the mine... Good Luck!
{{image class="center" alt="Exit the Mine" title="Exit the Mine" url="//www.prepare4descent.net/d3/missions/icefactor/gbye.jpg"}}
Oh, did I mention, Dr. Red needs to be picked up, and two of his would be victims. But, they are wanted alive, so don't do this:
{{image class="center" alt="OUCH!" title="OUCH!" url="//www.prepare4descent.net/d3/missions/icefactor/ouch.jpg"}}
LOL!
Deletions:
{{image class="center" alt="Chiller Control" title="Chillercontrol" url="//www.prepare4descent.net/d3/missions/icefactor/chiller.jpg"}}


Revision [1434]

The oldest known version of this page was created on 2008-02-07 17:04:31 by WillyPs
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